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CHLOÉ ROCHELEAU
Level
Designer.
HOME
MY WORK
Knowledge
Level Design - Narrative Design - Game Design
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Unity
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Unreal Engine
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Hammer
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Far Cry Editor
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SketchUp
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Photoshop
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Visual Studio
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P4V
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Jira
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C#
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GML
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Game Maker Studio
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PowerPoint / Google Slides
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Excel / Google Sheet
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Celtx
PORTFOLIO
PORTAL 2
Valve
BLANK
Campus ADN
FAR CRY 5
Ubisoft
ABOUT

- A LITTLE ABOUT ME -
As far as I can remember, I've always loved video games. It took me some time to realize that I could make this passion my career. I first started in the video game industry as a screenwriter after graduating from UQAM with a screenwriting diploma. That's when I discovered Level Design and I knew that's what I truly wanted to do. I truly fell in love with the world surrounding video games. I'm proud I graduated from Campus ADN's Level Designer program.
In my designs, my priorities stand beside the player's
experience, the narrative design and, of course, the fun.
CONTACT
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